NABK

About

Contact

Resume

Houseplant

Healer

Project Background

Project Duration

April - May 2024

My Role

Sole UX Designer, Researcher, Writer & Tester

The Problem

Identifying problems with houseplants is often very difficult, especially for novice gardeners. Effective gardening requires a reliable source of information, and also some note-taking.

The Goal

  • Allowing users to identify Issues with their plants.
  • Journal user's plants to track of their progress.
  • Provide resources for learning more about gardening.

Skip To Final Prototype

Check out my process for this project if you wish to, but if you want to skip directly to the results; check out these prototypes to see how it turned out.

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Research Phase

Preliminary Research On Potential Users

I talked to gardeners and looked at information available online to judge the target audience for Houseplant Healer. I also went through the products of some direct and indirect competitors to see what needs are being met and where there is still work to be done. The following are the personas I built based on my findings, and their pain-points.

User Personas

Persona - Sergio

Sergio

Skilled Gardener

"I don't need a tool that tells me what I already know, I need it to diagnose and resolve issues that I can't by myself."

Person - Rohini

Rohini

New Gardener

"I find it difficult to even tell different plants apart. How do I take care of them?"

Person - Freya\

Freya

Produce Farmer

"The more plants you have, the more they are worth to you, and the harder it gets to manage them"

Person - John

John

Ecologist

"Bio-diversity is in decline worldwide, and it's our fault, we have to take responsibility and provide spaces for plants and animals in our backyards."

User Pain Points

01

Knowledge Gaps

Plants can have very specific care needs depending on species and may vary with seasonal changes, this makes it hard to care for them, especially for novice gardeners.

02

Diagnosing Problems

Even identifying a plant species can be contentious, a sick plant can be even more tricky to diagnose. Professionals to deal with such issues are not readily available for a reasonable price.

03

Scheduling & Noting

As the number of plants under a gardener's care increases, it becomes harder to simply remember when a plant was last watered or fertilized.

04

Lack of Resources

Sources of information regarding plant-care can be sparse, conflicting, and riddled with paid promotions.

Early Design Phase

Site Map

Houseplant Healer Shocase

Desktop Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Low Fidelity Prototypes

Desktop Lo-Fi Prototype

Tablet Lo-Fi Prototype

Mobile Lo-Fi Prototype

Usability Study 1

Usability Study 1 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 1 Findings

01

Back Button

Most users preferred to use their browser's controls for navigating back to a previous page, hence the interface could be made cleaner with one less button.

02

Memorial Page

The memorial page was confusing users. They were not sure why deceased plants needed a page with a separate control on the header itself, it was cluttering up the UI.

Late Design Phase

Refining the tested Lo-Fi layouts

After testing the lo-fi prototypes, I had some insight into what needed improvement in terms of layout. I made the changes the users needed with the layout and then moved on to add details for the first high-fidelity screens, complete with colors, images, micro interactions, and more detailed copy writing.

Desktop Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Usability Study 2

Usability Study 2 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 2 Findings

01

Plant Information Fields

The containers for plant information in their profile had drop-shadows, which users attempted to interact with because they mistook them for buttons, so I removed the shadows which also lead to a cleaner look.

02

Navigation Hitch

Users were struggling to find their way back to the my plants and guides pages from individual plant profile or guide article pages, so I added a button to make it really easy

High Fidelity Prototypes

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Finale

Accessibility Considerations

01

Colours

I used Google’s Material Design tools to generate a color palate to ensure that all WCAG visual accessibility requirements were met while still getting awesome visuals. I used Google's guidelines about using the generated themes as well.

02

Typography

I used Material Design’s fonts, because I found that they were easy to adapt for all the three platforms I was designing for, and provided maximum legibility, while looking elegant. I used the different text hierarchies for clarity and separation.

Conclusions

01

Impact

I was surprised to see the reception to my design among my peers. This was only the second project I did in UI/UX, but with the help of some tools and guidance, I was able to achieve a visually appealing, yet functional, and accessible design.

02

What I Learned

  • This was only my second full design, but now I feel several times better equipped to tackle a project with this one under my belt
  • I was able to use a design system that I had not built and get the desired results.
  • Also, I learned that drawing on paper is absolutely not the same as digital. Both have their place in UI/UX design.

Back To Hompage

Scroll To Top

Looking forward to hearing from you.

Contact Me

My Resume

NABK

About Me

Contact Me

My Resume

Houseplant

Healer

Project Background

Project Duration

April - May 2024

My Role

Sole UX Designer, Researcher, Writer & Tester

The Problem

Identifying problems with houseplants is often very difficult, especially for novice gardeners. Effective gardening requires a reliable source of information, and also some note-taking.

The Goal

  • Allowing users to identify Issues with their plants.
  • Journal user's plants to track of their progress.
  • Provide resources for learning more about gardening.

Skip To Final Prototype

Check out my process for this project if you wish to, but if you want to skip directly to the results; check out these prototypes to see how it turned out.

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Research Phase

Preliminary Research On Potential Users

I talked to gardeners and looked at information available online to judge the target audience for Houseplant Healer. I also went through the products of some direct and indirect competitors to see what needs are being met and where there is still work to be done. The following are the personas I built based on my findings, and their pain-points.

User Personas

Persona - Sergio

Sergio

Skilled Gardener

"I don't need a tool that tells me what I already know, I need it to diagnose and resolve issues that I can't by myself."

Person - Rohini

Rohini

New Gardener

"I find it difficult to even tell different plants apart. How do I take care of them?"

Person - Freya\

Freya

Produce Farmer

"The more plants you have, the more they are worth to you, and the harder it gets to manage them"

Person - John

John

Ecologist

"Bio-diversity is in decline worldwide, and it's our fault, we have to take responsibility and provide spaces for plants and animals in our backyards."

User Pain Points

01

Knowledge Gaps

Plants can have very specific care needs depending on species and may vary with seasonal changes, this makes it hard to care for them, especially for novice gardeners.

02

Diagnosing Problems

Even identifying a plant species can be contentious, a sick plant can be even more tricky to diagnose. Professionals to deal with such issues are not readily available for a reasonable price.

03

Scheduling & Noting

As the number of plants under a gardener's care increases, it becomes harder to simply remember when a plant was last watered or fertilized.

04

Lack of Resources

Sources of information regarding plant-care can be sparse, conflicting, and riddled with paid promotions.

Early Design Phase

Site Map

Houseplant Healer Shocase

Desktop Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Low Fidelity Prototypes

Desktop Lo-Fi Prototype

Tablet Lo-Fi Prototype

Mobile Lo-Fi Prototype

Usability Study 1

Usability Study 1 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 1 Findings

01

Back Button

Most users preferred to use their browser's controls for navigating back to a previous page, hence the interface could be made cleaner with one less button.

02

Memorial Page

The memorial page was confusing users. They were not sure why deceased plants needed a page with a separate control on the header itself, it was cluttering up the UI.

Late Design Phase

Refining the tested Lo-Fi layouts

After testing the lo-fi prototypes, I had some insight into what needed improvement in terms of layout. I made the changes the users needed with the layout and then moved on to add details for the first high-fidelity screens, complete with colors, images, micro interactions, and more detailed copy writing.

Desktop Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Usability Study 2

Usability Study 2 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 2 Findings

01

Plant Information Fields

The containers for plant information in their profile had drop-shadows, which users attempted to interact with because they mistook them for buttons, so I removed the shadows which also lead to a cleaner look.

02

Navigation Hitch

Users were struggling to find their way back to the my plants and guides pages from individual plant profile or guide article pages, so I added a button to make it really easy

High Fidelity Prototypes

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Finale

Accessibility Considerations

01

Colours

I used Google’s Material Design tools to generate a color palate to ensure that all WCAG visual accessibility requirements were met while still getting awesome visuals. I used Google's guidelines about using the generated themes as well.

02

Typography

I used Material Design’s fonts, because I found that they were easy to adapt for all the three platforms I was designing for, and provided maximum legibility, while looking elegant. I used the different text hierarchies for clarity and separation.

Conclusions

01

Impact

I was surprised to see the reception to my design among my peers. This was only the second project I did in UI/UX, but with the help of some tools and guidance, I was able to achieve a visually appealing, yet functional, and accessible design.

02

What I Learned

  • This was only my second full design, but now I feel several times better equipped to tackle a project with this one under my belt
  • I was able to use a design system that I had not built and get the desired results.
  • Also, I learned that drawing on paper is absolutely not the same as digital. Both have their place in UI/UX design.

Back To Hompage

Scroll To Top

Looking forward to hearing from you.

Contact Me

My Resume

NABK

Houseplant Healer

Project Background

Project Duration

April - May 2024

My Role

Sole UX Designer, Researcher, Writer & Tester

The Problem

Identifying problems with houseplants is often very difficult, especially for novice gardeners. Effective gardening requires a reliable source of information, and also some note-taking.

The Goal

  • Allowing users to identify Issues with their plants.
  • Journal user's plants to track of their progress.
  • Provide resources for learning more about gardening.

Skip To Final Prototype

Check out my process for this project if you wish to, but if you want to skip directly to the results; check out these prototypes to see how it turned out.

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Research Phase

Preliminary Research On Potential Users

I talked to gardeners and looked at information available online to judge the target audience for Houseplant Healer. I also went through the products of some direct and indirect competitors to see what needs are being met and where there is still work to be done. The following are the personas I built based on my findings, and their pain-points.

User Personas

Persona - Sergio

Sergio

Skilled Gardener

"I don't need a tool that tells me what I already know, I need it to diagnose and resolve issues that I can't by myself."

Person - Rohini

Rohini

New Gardener

"I find it difficult to even tell different plants apart. How do I take care of them?"

Person - Freya\

Freya

Produce Farmer

"The more plants you have, the more they are worth to you, and the harder it gets to manage them"

Person - John

John

Ecologist

"Bio-diversity is in decline worldwide, and it's our fault, we have to take responsibility and provide spaces for plants and animals in our backyards."

User Pain Points

01

Knowledge Gaps

Plants can have very specific care needs depending on species and may vary with seasonal changes, this makes it hard to care for them, especially for novice gardeners.

02

Diagnosing Problems

Even identifying a plant species can be contentious, a sick plant can be even more tricky to diagnose. Professionals to deal with such issues are not readily available for a reasonable price.

03

Scheduling & Noting

As the number of plants under a gardener's care increases, it becomes harder to simply remember when a plant was last watered or fertilized.

04

Lack of Resources

Sources of information regarding plant-care can be sparse, conflicting, and riddled with paid promotions.

Early Design Phase

Site Map

Houseplant Healer Shocase

Desktop Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Wireframes

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Low Fidelity Prototypes

Desktop Lo-Fi Prototype

Tablet Lo-Fi Prototype

Mobile Lo-Fi Prototype

Usability Study 1

Usability Study 1 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 1 Findings

01

Back Button

Most users preferred to use their browser's controls for navigating back to a previous page, hence the interface could be made cleaner with one less button.

02

Memorial Page

The memorial page was confusing users. They were not sure why deceased plants needed a page with a separate control on the header itself, it was cluttering up the UI.

Late Design Phase

Refining the tested Lo-Fi layouts

After testing the lo-fi prototypes, I had some insight into what needed improvement in terms of layout. I made the changes the users needed with the layout and then moved on to add details for the first high-fidelity screens, complete with colors, images, micro interactions, and more detailed copy writing.

Desktop Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Tablet & Mobile Mockups

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Houseplant Healer Shocase

Plant Profile Page

Houseplant Healer Shocase

My Plants Page

Usability Study 2

Usability Study 2 Details

Study Type:

Unmoderated Usability Study

Location:

India, Conducted Remotely

Participants:

5 Participants

Length:

60 Minutes

Study 2 Findings

01

Plant Information Fields

The containers for plant information in their profile had drop-shadows, which users attempted to interact with because they mistook them for buttons, so I removed the shadows which also lead to a cleaner look.

02

Navigation Hitch

Users were struggling to find their way back to the my plants and guides pages from individual plant profile or guide article pages, so I added a button to make it really easy

High Fidelity Prototypes

Houseplant Healer Homepage Screenshot

Desktop Prototype

Houseplant Healer Homepage Screenshot

Tablet Prototype

Houseplant Healer Homepage Screenshot

Mobile Prototype

Finale

Accessibility Considerations

01

Colours

I used Google’s Material Design tools to generate a color palate to ensure that all WCAG visual accessibility requirements were met while still getting awesome visuals. I used Google's guidelines about using the generated themes as well.

02

Typography

I used Material Design’s fonts, because I found that they were easy to adapt for all the three platforms I was designing for, and provided maximum legibility, while looking elegant. I used the different text hierarchies for clarity and separation.

Conclusions

01

Impact

I was surprised to see the reception to my design among my peers. This was only the second project I did in UI/UX, but with the help of some tools and guidance, I was able to achieve a visually appealing, yet functional, and accessible design.

02

What I Learned

  • This was only my second full design, but now I feel several times better equipped to tackle a project with this one under my belt
  • I was able to use a design system that I had not built and get the desired results.
  • Also, I learned that drawing on paper is absolutely not the same as digital. Both have their place in UI/UX design.

Back To Hompage

Scroll To Top